Algorithmic worlds |
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Jim Soliven, FFields (2009), algorithmic digital image. |
Then, check this blog post to learn how fighting particles can create interesting patterns. Basically, two teams of particles colored differently are released at some time. They look for a particle of the opposite team and follow it until they meet it. Once two particles of opposing teams meet, they "fight", and one of them is "killed" (ie. disappears), while the remaining one looks for another opponent. Unfortunately, this type of algorithm is not well suited for implementation in Ultra Fractal, whose algorithms should compute the color of each pixel of the final image independently (as explained here).
Jim Soliven, Radial Formation of Contention (2009), algorithmic digital image. |
Happy new year!
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