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2011-05-02 Dan Wills
2011-04-29 Barbara Takenaga
2011-04-13 Play with Ducks
2011-03-31 Karl Blossfeldt
2011-03-30 Algorithmic jewellery
2011-03-19 Piling Ducks
2011-03-06 Greco de Ruijter
2011-03-05 Fractal columns
2011-02-28 Kaleidoscopic IFS
2011-02-27 Ducks and butterflies
March 5th 2011
Michael Hansmeyer had already been featured on this blog for his presentation about the use of algorithmic methods in architecture. His latest project uses a "subdivision algorithm" to create very complex shaped columns.
What is nice is that he decided to build them! Apparently 3d printers can't handle such complex shapes, so he had to slice them horizontally and cut each slice separately into panels. They won't be easy to dust.
The subdivision algorithm consists in starting from a simple 3d model build of polygons, and recursively divide each of the polygon into smaller polygons according to a fixed set of rules. These algorithms were originally invented in order to obtain smooth surfaces out of polygonal surfaces, but some elementary modification allows to generate highly complex 3d fractals. Check also how this algorithm can be applied to platonic solids.